Files

259 lines
8.5 KiB
Go
Raw Permalink Normal View History

package api
import (
"encoding/json"
"net/http"
"sort"
"strconv"
"github.com/go-chi/chi/v5"
"geniusrun/backend/internal/store"
)
// defaultActivitiesPageSize matches the frontend's initial/incremental
// page size for its infinite-scroll list.
const defaultActivitiesPageSize = 10
type activityItem struct {
store.KindAssignment
Activity activityResponse `json:"activity"`
Laps []lapResponse `json:"laps"`
Samples []store.Sample `json:"samples"`
}
// handleListActivities backs the Activities page: every activity that has been
// classified at least once, not just ones still needing review, so the page
// can show each activity's current kind (or "Unclassified") and let the user
// lock/unlock it. It's cursor-paginated: fetching every activity's laps and
// (especially) per-second samples is expensive once there are many of them,
// so that work only happens for the requested page, not the full backlog.
// Sorting/cursor filtering still needs each activity's summary row (a cheap
// indexed lookup, no laps/samples), which happens for the whole backlog --
// only the heavy per-item fetches are deferred to the page actually being
// returned. The optional kind_id/unclassified filters are applied before
// that cursor slicing too, so a filtered view still only loads (and
// chart-renders) one page at a time instead of the whole matching backlog.
func (s *Server) handleListActivities(w http.ResponseWriter, r *http.Request) {
userID := userIDFromContext(r.Context())
limit := defaultActivitiesPageSize
if v := r.URL.Query().Get("limit"); v != "" {
if n, err := strconv.Atoi(v); err == nil && n > 0 {
limit = n
}
}
cursor := r.URL.Query().Get("before") // activity StartTimeUTC of the last item on the previous page
var kindIDFilter *int64
if v := r.URL.Query().Get("kind_id"); v != "" {
if n, err := strconv.ParseInt(v, 10, 64); err == nil {
kindIDFilter = &n
}
}
unclassifiedOnly := r.URL.Query().Get("unclassified") == "true"
queue, err := s.DB.AllCurrentAssignments(r.Context(), userID)
if err != nil {
writeError(w, http.StatusInternalServerError, err.Error())
return
}
type withActivity struct {
assignment store.KindAssignment
activity store.Activity
}
all := make([]withActivity, 0, len(queue))
for _, a := range queue {
if kindIDFilter != nil && (a.WorkoutKindID == nil || *a.WorkoutKindID != *kindIDFilter) {
continue
}
if unclassifiedOnly && a.WorkoutKindID != nil {
continue
}
activity, ok, err := s.DB.GetActivity(r.Context(), userID, a.ActivityID)
if err != nil {
writeError(w, http.StatusInternalServerError, err.Error())
return
}
if !ok {
continue
}
all = append(all, withActivity{assignment: a, activity: activity})
}
// Most recent run first, by when the activity actually happened (not
// when the rule engine flagged it), so the queue reads like a log.
sort.Slice(all, func(i, j int) bool {
return all[i].activity.StartTimeUTC > all[j].activity.StartTimeUTC
})
total := len(all)
if cursor != "" {
idx := 0
for idx < len(all) && all[idx].activity.StartTimeUTC >= cursor {
idx++
}
all = all[idx:]
}
hasMore := len(all) > limit
if len(all) > limit {
all = all[:limit]
}
items := make([]activityItem, 0, len(all))
for _, wa := range all {
laps, err := s.DB.LapsForActivity(r.Context(), userID, wa.assignment.ActivityID)
if err != nil {
writeError(w, http.StatusInternalServerError, err.Error())
return
}
// Per-second telemetry, not just per-lap averages, so the chart can
// show real within-lap variation instead of one flat segment per lap
// (most activities only have a handful of laps).
samples, err := s.DB.SamplesForActivity(r.Context(), userID, wa.assignment.ActivityID)
if err != nil {
writeError(w, http.StatusInternalServerError, err.Error())
return
}
items = append(items, activityItem{
KindAssignment: wa.assignment,
Activity: toActivityResponse(wa.activity),
Laps: toLapResponses(laps),
Samples: samples,
})
}
var nextCursor *string
if hasMore && len(items) > 0 {
c := items[len(items)-1].Activity.StartTimeUTC
nextCursor = &c
}
writeJSON(w, http.StatusOK, map[string]any{
"items": items,
"next_cursor": nextCursor,
"total": total,
})
}
func (s *Server) handleAssignActivity(w http.ResponseWriter, r *http.Request) {
userID := userIDFromContext(r.Context())
activityID, err := strconv.ParseInt(chi.URLParam(r, "activityID"), 10, 64)
if err != nil {
writeError(w, http.StatusBadRequest, "invalid activity id")
return
}
var body struct {
WorkoutKindID int64 `json:"workout_kind_id"`
}
if err := json.NewDecoder(r.Body).Decode(&body); err != nil {
writeError(w, http.StatusBadRequest, "invalid request body")
return
}
if body.WorkoutKindID == 0 {
writeError(w, http.StatusBadRequest, "workout_kind_id is required")
return
}
kind, ok, err := s.DB.GetWorkoutKind(r.Context(), userID, body.WorkoutKindID)
if err != nil {
writeError(w, http.StatusInternalServerError, err.Error())
return
} else if !ok {
writeError(w, http.StatusBadRequest, "workout kind not found")
return
}
if kind.Name == "Race" {
writeError(w, http.StatusBadRequest, "Race is assigned automatically from Garmin metadata and cannot be set manually")
return
}
kindID := body.WorkoutKindID
if _, err := s.DB.InsertKindAssignment(r.Context(), userID, store.KindAssignment{
ActivityID: activityID,
WorkoutKindID: &kindID,
AssignmentSource: store.AssignmentSourceManual,
Status: store.AssignmentStatusAssigned,
CandidateKindsJSON: "[]",
}); err != nil {
writeError(w, http.StatusInternalServerError, err.Error())
return
}
writeJSON(w, http.StatusOK, map[string]string{"status": "assigned"})
}
// handleUnassignActivity manually clears an activity's kind back to
// Unclassified. Like handleAssignActivity, it's a deliberate manual choice --
// recorded as source=manual (with no kind) so the rule engine leaves it alone
// on a later reclassify pass, exactly as it would for a manual kind
// assignment. The frontend only offers this while the activity is unlocked
// (locked activities must be unlocked first, same precondition as picking a
// different kind), but the backend doesn't re-enforce that here, matching
// handleAssignActivity's own lack of a lock precondition check.
func (s *Server) handleUnassignActivity(w http.ResponseWriter, r *http.Request) {
userID := userIDFromContext(r.Context())
activityID, err := strconv.ParseInt(chi.URLParam(r, "activityID"), 10, 64)
if err != nil {
writeError(w, http.StatusBadRequest, "invalid activity id")
return
}
if _, err := s.DB.InsertKindAssignment(r.Context(), userID, store.KindAssignment{
ActivityID: activityID,
WorkoutKindID: nil,
AssignmentSource: store.AssignmentSourceManual,
Status: store.AssignmentStatusNeedsReview,
CandidateKindsJSON: "[]",
}); err != nil {
writeError(w, http.StatusInternalServerError, err.Error())
return
}
writeJSON(w, http.StatusOK, map[string]string{"status": "unassigned"})
}
// handleUnlockActivity reverts a manual assignment back to rule_engine
// sourcing, keeping the same kind, so a later reclassify pass (which always
// skips manual assignments) is free to change it again. It's the inverse of
// handleAssignActivity, not a delete: the kind stays visible as-is until
// something actually reclassifies it.
func (s *Server) handleUnlockActivity(w http.ResponseWriter, r *http.Request) {
userID := userIDFromContext(r.Context())
activityID, err := strconv.ParseInt(chi.URLParam(r, "activityID"), 10, 64)
if err != nil {
writeError(w, http.StatusBadRequest, "invalid activity id")
return
}
current, ok, err := s.DB.CurrentAssignment(r.Context(), userID, activityID)
if err != nil {
writeError(w, http.StatusInternalServerError, err.Error())
return
}
if !ok {
writeError(w, http.StatusNotFound, "activity has no assignment yet")
return
}
if current.AssignmentSource != store.AssignmentSourceManual {
writeError(w, http.StatusBadRequest, "activity is not manually locked")
return
}
status := store.AssignmentStatusAssigned
if current.WorkoutKindID == nil {
status = store.AssignmentStatusNeedsReview
}
if _, err := s.DB.InsertKindAssignment(r.Context(), userID, store.KindAssignment{
ActivityID: activityID,
WorkoutKindID: current.WorkoutKindID,
AssignmentSource: store.AssignmentSourceRuleEngine,
Status: status,
CandidateKindsJSON: "[]",
}); err != nil {
writeError(w, http.StatusInternalServerError, err.Error())
return
}
writeJSON(w, http.StatusOK, map[string]string{"status": "unlocked"})
}