feat: wire ContentView router, macOS 3-column layout, scene lifecycle lock
Completes Phase 4 (Task 17) -- ContentView now routes between UnlockView
and the vault UI (NavigationStack on iOS, 3-column NavigationSplitView on
macOS) instead of the leftover SwiftData template, finally resolving the
long-standing "cannot find type Item" build break. Vault locks on
scene-background (iOS) / resign-active (macOS).
Fixes two more real bugs surfaced now that everything actually links
together: EntryEditViewModel.save's dismiss closure needed @escaping
(used inside Task {}), and UnlockView's UTType(filenameExtension:)
needed `import UniformTypeIdentifiers`.
Also restores MyPass.entitlements, which had regressed to an empty
App Group array with Keychain Sharing missing entirely since the
"wire up AutoFill extension target" commit -- likely clobbered by
Xcode reconciling capabilities at some point without a rebuild in
between to catch it. Verified clean `xcodebuild` on both iOS Simulator
and macOS destinations, and `swift test` still passes all 18 tests.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WYqycDFsynHH9VnnK7LNSf
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@@ -4,6 +4,7 @@
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//
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import SwiftUI
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import UniformTypeIdentifiers
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import MyPassCore
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struct UnlockView: View {
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